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AI Insights · Timothy · September 2022

Top 5 io Games on Android in Greece Q3 2022

In Q3 2022, the performance of the top 5 io games on Android in Greece showed varied trends in downloads, revenues, and active users. Sensor Tower provides detailed insights into these metrics.

Top 5 io Games on Android in Greece Q3 2022

The third quarter of 2022 saw interesting trends in the performance of the top 5 io games on the Android platform in Greece. Here’s a closer look at how these games fared in terms of downloads, revenue, and active users.

Snake.io - Fun Snake .io Games from Kooapps Games experienced a gradual increase in weekly downloads, starting from approximately 3.8K at the end of June and peaking at around 8.2K in the week of August 8. The game's weekly active users followed a similar upward trajectory, climbing from about 29.9K to a high of 47.1K in early August, before stabilizing around 31.8K by the end of September. Weekly revenue remained relatively low, fluctuating between $2 and $8 throughout the quarter.

State.io — Conquer the World by CASUAL AZUR GAMES saw its weekly downloads peak at around 3.8K in late July, after which the numbers declined, reaching a low of approximately 947 in mid-September. Active users showed a similar trend, peaking at 12.9K in late July before decreasing to around 8.8K by the end of the quarter. Revenue for this game was inconsistent, with peaks of $22 in mid-July and $9 in mid-August, but no revenue recorded in several weeks during the quarter.

Fall.io - Race of Dino from GENIFY STUDIO had a decline in weekly downloads from approximately 4.9K at the end of June to around 780 by the end of September. Active users also decreased from about 9K to 3.8K over the same period. This game did not generate any revenue during the third quarter.

Hole.io by VOODOO saw its weekly downloads fluctuate, with a peak of approximately 3.8K in early July and a low of around 708 in mid-September. Active users showed a similar pattern, peaking at 18.3K in early July and falling to around 8.9K by the end of the quarter. No revenue was reported for this game during the period.

Lastly, Monster Evolution: Demon DNA from Homa had a peak in weekly downloads of about 3.3K in mid-July, but the numbers fell to approximately 643 by the end of September. Active users peaked at around 7K in late July and dropped to about 2.7K by the end of the quarter. This game did not report any revenue during Q3 2022.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022